Peter Harries
Lead Game Designer
Role: In-House Tools QA
Studio: The Creative Assembly
Platform: PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3
Key Responsibilities:
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Working closely with designers, tools programmers and the team as a whole to ensure our in house development software is fit for purpose and bug free.
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Acting as a support to all members of the team in using the in-house tool-set. Including creating tutorials.
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Testing and analysing the in-house tool-set ensuring they are ready and stable for the development team to use.
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Creating and editing test plans for the in-house tool-set, ensuring they are up to date and cover the tools thoroughly.
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Once ready, creating executable files and deploying new builds of specific tools across multiple branches with documentation specifying new features, updates, hot-fixes and known issues.