The Black Death
Studio: Small Impact Games
Planning and managing schedules for updates during early access. Breaking down long term work down into tasks and breaking up across Milestones and sprints.
Communicating with publishers and investors, ensuring they are aware of development progress.
Identifying potential risks and planning risk mitigation.
JIRA Bug database initial setup and management.
Co-ordinating community management and ensuring the development teams plans were appropriatley communicated to the community during early access.